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Drawing inspiration from the world of cinema, my journey into the realm of 3D character art commenced in 2014, when I was a 16 years old, working on a film set. This early exposure ignited a passion within me for crafting captivating and whimsical characters destined for the animation stage.

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During the challenging times brought about by the COVID-19 pandemic, I dedicated my efforts to a noble cause, lending my skills to support a hospital. This experience deepened my sense of purpose and affirmed my commitment to using my creative talents for both artistic expression and contributing positively to society.

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Throughout the years, I have tirelessly honed my skills in the field of 3D art, driven by an enduring aspiration to transform my artistic visions into tangible realities. For me, character art is not just a profession; it's a lifelong passion, a journey marked by a relentless pursuit of excellence, and a testament to my unwavering dedication to the art of storytelling.

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@2020 by Emily Banach

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